Rapid Trigger It allows super quick key presses and resets, which is great for games that need fast spam keys and precise control. Dynamic actuation cuts out any delay when you're pressing or releasing a key.
Rapid Trigger This levels things up by letting you set “active” and “reset” points that move with the key. When you press a key, it switches to “active” mode. It stays active until you start lifting your finger. But unlike a regular switch, the key will “reset” as soon as you start to lift it. You don’t have to hit a certain reset spot to let go. And when you press down again, it triggers as soon as it moves down—no matter where it is.
The following line of keyboards are compatible with Rapid Trigger:
- Apex Pro
- Apex Pro Mini
- Apex Pro Mini Wireless
- Apex Pro TKL (2023)
- Apex Pro TKL Wireless (2023)
Most switches have a set actuation point, or the distance it must be pressed before it registers the key. For example, a Cherry Red switch needs to be pressed 2mm, or halfway down, before it registers the keypress.
That same switch will continue to send a keypress if it remains below 2mm. As soon as it lifts past 2mm, the switch “resets,” releasing the keypress. You can see this in action by pressing a key down fully and very lightly bouncing your finger up and down – if you keep it held below 2mm, the key you’re pressing will continue to output until it’s lifted above 2mm.
OmniPoint’s adjustable actuation challenged this standard. Instead of being stuck at 2mm, a user could set that “active” and “reset” point anywhere from 0.1mm to 4mm. This allows for near-instant or very deep and deliberate actuation.
However, once set, the actuation point remains static – you still must pass the actuation point to activate or reset the keypress.
GLHF